An Educational Blog
Digital Twin: Above is an image from the digital twin (DT) of BMW’s factory in Regensburg, Bavaria, created in NVIDIA’s Omniverse. There are two versions of a BMW factory in the medieval town of Regensburg, Germany. One is a physical plant that cranks out thousands of cars a year. The other is a virtual 3-D replica, accessed by screen or VR headset, in which every surface and every bit of machinery looks exactly the same as in real life. Soon, whatever is happening in the physical factory will be reflected inside the virtual one in real time: frames being dipped in paint; doors being sealed onto hinges; avatars of workers carrying machinery to its next destination. The latter factory is an example of a “digital twin”: an exact digital re-creation of an object or environment. The concept might at first seem like sci-fi babble or even a frivolous experiment: Why […]
HOLOGRAM: _____ Typical laser-lit transmission hologram ____ Prologue: Suppose you want to take a photograph of an apple. You hold a camera in front of it and, when you press the shutter button to take your picture, the camera lens opens briefly and lets light through to hit the film (in an old-fashioned camera) or the light-sensitive CCD chip (in a digital camera). All the light traveling from the apple comes from a single direction and enters a single lens, so the camera can record only a two-dimensional pattern of light, dark, and color. To be more accurate camera records wave length (color) and intensity (amplitude) of light waves. If you move your head slightly, the photograph remains same i.e. it is two dimensional. The physical world around us is three-dimensional (3D), yet traditional display devices can show only two-dimensional (2D) flat images that lack depth (i.e., the third dimension) […]
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